![]() At his aid, at least for portions of the game, is a beautiful woman named Trish, who invites Dante to Mallet Island, a gateway to the netherworld. ![]() A powerful and malevolent ruler of the underworld, whom Sparda vanquished 2,000 years ago, has awakened and, although Dante doesn't quite know it at the game's onset, he-like his father-has been chosen to defeat this evil being. In Devil May Cry, you assume the persona of Dante, the half-human, half-devil son of a legendary dark knight known as Sparda. Perhaps for the first time in the 3D action genre, Devil May Cry has successfully captured the twitch-based, relentlessly free-flowing gameplay style of so many classic 2D action games. But beneath that overstated surface is one of the most interesting and generally entertaining 3D action games in recent years. In fact, much of Devil May Cry's aesthetic presentation is rooted in stereotypical gothic and cheesy '80s metal imagery. Capcom's notion of what's cool-a concept on which its PlayStation 2 action game Devil May Cry was built-may not find complete synergy with today's gaming audience.
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